Friday 25 May 2012

Star Wars Knights of The Old Republic Full Version





Star Wars: Knights of the Old Republic (KotOR) is a role-playing video game developed by BioWare and published by LucasArts. It was released for the Xbox on July 15, 2003, for Microsoft Windows on November 19, 2003, and on September 7, 2004 for Mac OS X. The Xbox version is playable on Xbox 360 with its Backward Compatibility feature. The PC version was re-released as part of theStar Wars: The Best of PC collection in 2006 as a limited release. The sequel, Star Wars: Knights of the Old Republic II: The Sith Lords, was developed by Obsidian Entertainment at BioWare's suggestion as BioWare wanted to focus on their own intellectual properties. Jeremy Soule wrote the soundtrack score for the game.


Gameplay

This game's system is based on Wizards of the Coast's Star Wars Roleplaying Game, which is based on the d20 role-playing game system derived from the Third Edition Dungeons & Dragons (DnD) rules. Players choose from three basic character classes at the beginning of the game, and later choose from three Jedi subclasses. Beyond class, a character has "skills" stats, tiered "feats" (the game's name for perks), and later on, tiered Force powers, similar to magic spells in fantasy games. Feats and Force powers are unlocked every few level-ups, while the player is given skill points to distribute among his or her skills every level.
Combat is round-based; time is divided into discrete rounds, and combatants attack and react simultaneously, although these actions are presented sequentially on-screen. The number of actions a combatant may perform each round is limited. While each round's duration is a fixed short interval of real time, the player can configure the combat system to pause at specific events or at the end of each round, or set the combat system to never automatically pause, giving the illusion of real-time combat. Combat actions are calculated using DnD rules. While these are not displayed directly on the screen, the full breakdown for each action (including die rolls and modifiers) are accessible from a menu.
For much of the game, the player can have up to two companions in his or her party. These companions will participate in combat; they can be manually controlled by the player, or act autonomously if the player does not give them any input. Outside of combat, the companions will randomly engage the player or each other in dialog, sometimes unlocking additional quests. They will also participate in conversations the player has with other non-player characters.
Non-combat interaction with other characters in the game world is based upon a dialogue menu system. Following each statement, the player can select from a list of menu responses. The dialogue varies based on the gender and skills of the main character.
The alignment system tracks actions and speech—from simple word choices to major plot decisions—to determine whether the player's character aligns with the light or dark side of the Force. Generosity and altruism lead to the light side, while selfish or violent actions will lead the player's character to the dark side, which will alter the character's appearance, turning their eyes yellow and their skin pale.
In addition to the standard RPG gameplay, there are several minigame events that come up over the course of the game. The player can engage in swoop racing to gain money, and sometimes interplanetary travel will be interrupted by enemy starfighters, which begins a minigame where the player controls a turret to shoot down the opposing starcraft. The player can also engage in a playing card game known as pazaak, which is similar to the game of blackjack, to gamble their money.

[edit]Story

The story of this game takes place approximately 4,000 years before the rise of the Galactic Empire. Ex-Jedi Darth Malak, a Dark Lord of the Sith and Darth Revan's former apprentice, has unleashed a Sith armada against the Republic. Malak's aggression has left the Jedi scattered and vulnerable; many Jedi Knights have fallen in battle and others have sworn allegiance to Malak and Revan.
The game opens with the player's character—the player can choose a face and be male or female (canonically a male)—awakening aboard a Republic ship Endar Spire under attack by Malak's forces. The player's character gradually gathers companions and pieces together his or her past while attempting to stop Malak. While taking refuge at the Jedi Academy on Dantooine, the player's character learns to be a Jedi, discovers a "Star Map", and learns of the "Star Forge", the probable source of Malak's military resources. The player's character and his or her companions search planets across the galaxy—Dantooine, Manaan, Tatooine,Kashyyyk, and Korriban—for more information about the Star Forge. Through the course of his or her travels, the player will eventually discover the character's true identity - the brainwashed Darth Revan, whom the Jedi Council on Dantooine took in and subjected to memory modification so that he would no longer be a threat to the galaxy. Darth Revan had been injured when attacking a republic planet because Darth Malak turned his guns on his former master. Because Bastila Shan was aboard Revan's ship with a Jedi strike force, she was able to heal him and bring him to the Jedi Council on Dantooine. Her actions lead to the force bond between her and Revan, which plays a role later in the game.
Depending on the character's alignment, upon ultimately reaching the Star Forge he or she either defeats the Sith (the light-side path) or usurps control from Malak (the dark-side path). A light-aligned character is hailed as a savior and hero; a dark-side character stands before the remaining Sith forces as the new Dark Lord of the Sith.

[edit]Characters and locations

Eventually joining the main character's quest are veteran Republic pilot Carth Onasi, the Twi'lek teenager Mission Vao and her Wookiee companion Zaalbar, the Jedi Bastila Shan, 'Gray' Jedi Jolee Bindo, utility droid T3-M4, Mandalorian mercenary Canderous Ordo, and assassin droid HK-47 if he is bought. Juhani, another Jedi, may also join the party if she is not killed fighting the main character. Several of these characters, including Canderous Ordo, HK-47 and T3-M4, also appear in the sequel, Star Wars: Knights of the Old Republic II: The Sith Lords. Republic soldier Trask Ulgo is also playable briefly on the Endar Spire. Antagonists include Black Vulkar gang leader Brejik, crime boss Davik Kang, bounty hunter Calo Nord, Zaalbar's twisted brother Chuundar, Sith apprentice Darth Bandon, Sith Admiral Saul Karath, Sith Overseer Uthar Wynn, Rakatan tribe leader The One, and Darth Malak, the Dark Lord of the Sith. On several planets the main character deals with Czerka Corporation, a company operating on several planets that allied itself with the Sith, engaged in slave trade and other nefarious practices. Major allies that help the player's party along the way are Hidden Bek gang leader Gadon Thek, Jedi Master Vandar Tokare, game hunter Komad Fortuna, Zaalbar's father Freyyr, light side turned Sith Apprentice Yuthura Ban, Republic leader Roland Wann, Rakatan tribe The Elders, and Republic Admiral Forn Dodonna.
Action takes place on the planets Tatooine, Dantooine, Kashyyyk, Korriban, Manaan, Rakata Prime, and Taris; aboard the cruiser Endar Spire and Saul Karath's Leviathan; and on the Star Forge space station. A space station near Yavin is a playable location in the PC and Mac OS X versions of the game and is available to Xbox players via download fromXbox Live. Travel between these locations happens aboard the freighter Ebon Hawk, which is also a playable location.

NOTE: THIS IS A TORRENT FILE YOU MUST HAVE 
UTORRENT INSTALLED.





No comments:

Post a Comment