Friday 15 June 2012

Counter Strike Condition Zero and Counter Strike 1.6





Counter-Strike: Condition Zero (CZ or CS:CZ) is a multiplayer video game and the follow-up to Counter-Strike. The game was released in 2004 using the GoldSrc Half-Life engine. CS:CZ features a multiplayer mode, which features updated character models, textures, maps and other graphical tweaks. Unlike other Counter-Strike games, Condition Zero also contains a single-player mission pack with the player playing as counter-terrorist alongside bots. The player unlocks maps and more effective bot teammates as he or she passes certain requirements for each map while playing as a counter terrorist. These requirements include targets such as "kill 3 enemies with a Bullpup" or "win a round in 60 seconds". Counter-Strike bots are a prominent part ofCondition Zero gameplay.
As of 2008, the game is one of the ten most played Half-Life modifications in terms of players, according to GameSpy. 2.9 million copies sold

Development

Condition Zero started development in 2000 by Rogue Entertainment, initially announced in May 2001 at E3 of that year. Rogue's producer for the game, Jim Molinet, later that year moved to Sony and the development company went defunct, leaving Valve with the development. Later, they gave it to Gearbox Software, the developers of the Half-Life expansion packs, so that Valve could focus on the development rival Team Fortress 2 and its new engine.
Gearbox created an overhaul of Counter-Strike with high quality models and better graphics, similar to Blue Shift compared to Half-Life. They also added alpha blending, allowing for realistic foliage and weather effects. They added a single-player mode to the game, similar to the final game, based on inspiration of Randy Pitchford from console games such as Tony Hawk's Pro Skater andGran Turismo 3: A-Spec. They also placed explosive weapons such as a Molotov cocktail, tear gas bomb, and M72 LAW rocket. They also used the release of Steam to their advantage to help prevent cheating by ensuring constant code updates.
After a few developmental delays, it missed its late 2002 deadline and was given over to Ritual Entertainment, who completely remade the game into a single-player one with 20 unconnected missions. They enhanced the AI of the original Half-Life to create the initial bot AI. It was expected to have a release in early 2003 with a secondary multiplayer mode, and developed alongside the Xbox version of Counter-Strike.
However, after declaring the game gold and handing out review copies of Ritual's work, Valve saw an average review score of around 60%. The companies retracted the gold status and work on Condition Zero was essentially begun again. Ritual's share of development was dropped, and development was given over to the relatively young Turtle Rock Studios, who easily restarted where Gearbox left off. They developed an updated bot AI that was beta tested in Counter-Strike 1.6 before release. The final game contained a version mirroring Gearbox's version, along with 12 missions recovered from Ritual's single-player portion, called Deleted Scenes.




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Wednesday 13 June 2012

TU-95 Game Online

School Bus License Game Online

18 Wheeler Challenge Game Online

Flight 3D: Aerobatics Training Game Online

Dirt Bike 2 Game Online





Assassin's Creed is an award-winning historical action-adventure open world stealth video game developed by Ubisoft Montreal forPlayStation 3, Xbox 360, and Microsoft Windows. The bulk of the game takes place during the Third Crusade, with the plot revolving around a sect known as the Secret Order of Hashashin (Assassins). The player is in reality playing as a modern-day man named Desmond Miles, who through the use of a machine named the "Animus", is allowed the viewing and controlling of the protagonist'sgenetic memories of his ancestors, in this case, Altaïr ibn-La'Ahad, a member of the Assassins.
Through this plot device, details emerge of a struggle between two factions, the Knights Templar and the Assassins, over an artifact known as a "Piece of Eden", an ancient artifact used to control minds. The game primarily takes place during the Third Crusade in the Holy Land in 1191. The game received generally positive reviews, and won several awards at E3 in 2006. The story of a separate assassin, Assassin's Creed II, was released in November 2009. The sequel to Assassin's Creed IIAssassin's Creed: Brotherhood, was released in November 2010. A subsequent sequel, Assassin's Creed: Revelations, was released on November 15, 2011.Assassin's Creed III will be released on October 30, 2012.

Plot

Desmond Miles, a bartender, is kidnapped by the Abstergo Industries. There, Desmond is forced to interface with the Animus, a device that is able to replay the genetic memories of the user's ancestors. In Desmond's case, they seek information about his ancestor Altaïr ibn-La'Ahad, an Assassin during the time of the Third Crusade. Within the Animus, Altaïr's memories reveal that he was attempting to stop Robert de Sablé from taking an artifact from a temple, but broke all three of the Assassins' Brotherhood's tenets in the process. The Brotherhood leader, Al Mualim, demotes Altaïr to the rank of Novice, and assigns him the task of assassinating nine people, all of whom are Templars to regain his former status.
As Altaïr completes the assassinations, he finds that each was a member of the Templars searching the area for "Pieces of Eden", artifacts similar to the one de Sablé attempted to steal. Altaïr finds and accuses de Sablé in front of King Richard. King Richard makes the two fight and lets God decide who is telling the truth. Altaïr eventually faces de Sablé in front of King Richard, and kills him; with his dying breath, de Sablé reveals the existence of a tenth Templar: Al Mualim. Returning to the Brotherhood, Altaïr finds Al Mualim in possession of the Apple of Eden that is able to control people's minds. Altaïr is forced to fight his way through innocents and assassins under Al Mualim's control (with the help of Malik and other assassins still loyal to the creed) to reach Al Mualim, and engages him in battle. Altaïr eventually sees through Al Mualim's tricks using the artifact, and kills him. Upon approaching the artifact, Altaïr is surprised to find it displays a projection of the Earth marking several spots around the globe.
At this point, Desmond is brought out of the Animus, his purpose served. He comes to learn that Abstergo is a front for the modern-day Templars. Abstergo is now set to use the locations on the map seen by Altaïr to find more Pieces of Eden, believing that they must collect the artifacts to control the world's population in order to stave off the projected end of the world in 2012. Desmond's life is spared by Lucy Stillman, an Assassin mole doubling as an Abstergo scientist. Left alone in his locked room, Desmond discovers (through "the Bleeding Effect" from his time spent in the Animus) that he can observe numerous messages in blood on the walls and floor left by a previous test subject (Subject 16) that foretell the end of the world.

Gameplay


Assassin's Creed is an action-adventure video game in which the player primarily assumes the role of Altaïr, as experienced by protagonist Desmond Miles. The primary goal of the game is to carry out a series of assassinations ordered by Al Mualim, the leader of the Assassins. To achieve this goal, the player must travel from the Brotherhood's headquarters in Masyaf, across the terrain of the Holy Land known as the Kingdom to one of three cities—Jerusalem, Acre, or Damascus—to find the Brotherhood agent in that city. There, the agent, in addition to providing a safe house, gives the player minimal knowledge about the target, and requires them to perform additional "recon" missions before attempting the assassination. These missions include: eavesdropping, interrogation, pickpocketing and completing tasks for informers and fellow assassins. Additionally, the player may take part in any number of side objectives in these open world environments, including climbing tall towers to map out the city, and saving citizens who are being threatened or harassed by the city guards. There are also various side quests that do not advance the plot such as hunting down and killing Templars and flag collecting. After completing each set of assassinations, the player is returned back to the Brotherhood and rewarded with a better weapon and then given another set of targets, with the player free to select the order of certain targets.
The player is made aware of how noticeable Altaïr is to enemy guards as well as the current state of alert in the local area via the "Social Status Icon". To perform many of the assassinations and other tasks, the player must consider the use of commands distinguished by its type of profile. Low-profile commands allow Altaïr to: blend into nearby crowds, pass by other citizens, or other non-threatening tasks that can be used to hide and reduce the alertness level; the player can also use Altaïr's retractable blade to attempt low-profile assassinations. High-profile commands are more noticeable, and include: running, scaling the sides of buildings to climb to higher vantage points, and attacking foes; performing these actions at certain times may raise the local area's awareness level. Once the area is at high alert, the crowds run and scatter while guards attempt to chase and bring down Altaïr; to reduce the alert level, the player must control Altaïr as to break the guards' line of sight and then find a hiding space, such as a haystack or rooftop garden; or blend in with the citizens sitting on benches or wandering scholars. Should the player be unable to escape the guards, they can fight back using swordplay maneuvers.
The player's health is described as the level of "Synchronization" between Desmond and Altaïr's memories; should Altaïr suffer injury, it is represented as deviation from the actual events of the memory, rather than physical damage. If all synchronization is lost, the current memory that Desmond is experiencing will be restarted at the last checkpoint. When the synchronization bar is full, the player has the additional option to use "Eagle Vision", which allows the computer-rendered memory to highlight all visible characters in colors corresponding to whether they are ally (blue), foe (red) or even the target of their assassination (gold). Due to Altaïr's memories being rendered by the computer of the Animus project, the player may experience "glitches" in the rendering of the historical world, which may help the player to identify targets, or can be used to alter the viewpoint during in-game scripted scenes should the player react fast enough when they appear.


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Sunday 3 June 2012

Fifa Football 2006 Full Version Free Download





FIFA 06, also known as FIFA Soccer 06, is a video game developed by EA Canada and published by Electronic Arts based around the game of football. It was released in the United States on 4 October 2005 for the PlayStation 2, Xbox, GameCube, Windows,PlayStation Portable, Game Boy Advance, and Nintendo DS. It was later released for mobile phones.
This was the last FIFA edition to be released exclusively on six generation consoles. The taglines for the game were "You play. They obey." and "The total soccer experience. It also marks the first time the PlayStation has been excluded from the FIFA lineup since FIFA Soccer 95 (released only for Mega Drive).
FIFA 06 was the thirteenth game in the FIFA series and the tenth in 3D.Originally released as 'FIFA 2006'. At the time it was the highest selling game of the FIFA series, ahead of its predecessor FIFA 2005 by over 100,000 copies. In total, FIFA 06has sold more than 3.6 million copies.
Ronaldinho and Wayne Rooney graced the cover of the game in the European, Australian, Brazilian, and United Kingdom market.Freddy Adu, Ronaldinho, and Omar Bravo were on the North American cover, while Lukas Podolski was partnered with Ronaldinho on the German edition of the game and Park Chu-Young was on the South Korea cover.
Andy Gray and Clive Tyldesley provide commentary for the game's English version.

Game features

Developers of the FIFA series made a complete overhaul of the game's engine for the 2006 installment of the game, asserting it has improved the control of play, having rewritten more than half the programming code for the game. In addition to a renovation of the game engine which discards the "the ball" system, developers boast a significantly more involved career mode and the introduction of “chemistry” which will determine how good teams play together. This installment will break with a short tradition of commentating from John Motson and Ally McCoist, replaced by ITV's Clive Tyldesley and Sky Sports pundit Andy Gray. 


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Friday 1 June 2012

Adobe DreamWeaver CS5.5 Full Version




Adobe Dreamweaver (formerly Macromedia Dreamweaver) is a proprietary web development application originally created by Macromedia. It is now developed by Adobe Systems, which acquired Macromedia in 2005.Dreamweaver is available for both Mac and Windows operating systems. Recent versions have incorporated support for web technologies such as CSS, JavaScript, and various server-side scripting languages and frameworks including ASP (ASP JavaScript, ASP VBScript, ASP.NET C#, ASP.NET VB), ColdFusion, Scriptlet, and PHP.



NOTE: THIS IS A TORRENT FILE YOU MUST HAVE UTORRENT INSTALLED IN YOUR SYSTEM.